> ## Documentation Index
> Fetch the complete documentation index at: https://docs.smashandclash.in/llms.txt
> Use this file to discover all available pages before exploring further.

# Install the apps

> Smash&Clash 2.1.0 for Windows, macOS, Linux and Android, and the web app for iPhone and iPad.

Smash\&Clash plays free in any browser at [smashandclash.in](https://www.smashandclash.in). The apps are the same game, installed: they work offline against the house opponent, and online they play [every other client](/clients). A room code from the app is joined on the website, in Telegram, in a terminal or in any app built on the SDK, and theirs are joined in the app.

## Download 2.1.0

| Platform | Download | Notes |
| - | - | - |
| **Windows 10/11** (64-bit) | [Smash-and-Clash-2.1.0-Windows-Setup.exe](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-Windows-Setup.exe) | Per-user installer, no admin needed |
| **macOS 11+** | [Smash-and-Clash-2.1.0-macOS-Universal.dmg](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-macOS-Universal.dmg) | One app for Apple Silicon and Intel |
| **Linux** (any distribution) | [Smash-and-Clash-2.1.0-Linux-x86\_64.AppImage](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-Linux-x86_64.AppImage) | Also [.deb](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-Linux-amd64.deb) (Debian, Ubuntu) and [.rpm](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-Linux-x86_64.rpm) (Fedora, openSUSE) |
| **Android 7.0+** | [Smash-and-Clash-2.1.0-Android.apk](https://github.com/smashandclash/installers/releases/download/v2.1.0/Smash-and-Clash-2.1.0-Android.apk) | Sideload it; Google Play is in testing |
| **iPhone and iPad** | No download | Add the web app to your Home Screen (below) |

Every release, with its `SHA256SUMS.txt`, is on [smashandclash/installers](https://github.com/smashandclash/installers/releases/latest).

## What's new in 2.1.0

* **Every client plays every other.** **Play a friend** makes a room with a six-letter code that works everywhere: the apps, smashandclash.in, Telegram, the terminal (`npx smashandclash open CODE`) and any app built on the [SDK](/sdk). Codes made on any of them work in the apps.
* **Quick match** pairs you with players on every client.
* Games connect on any network, mobile data included, and the network checks every move.

## Install

<Tabs>
  <Tab title="Windows">
    1. Download `Smash-and-Clash-2.1.0-Windows-Setup.exe` and run it.
    2. The installer isn't code-signed yet, so Windows SmartScreen may show **Windows protected your PC**. Choose **More info**, then **Run anyway**.
    3. It installs for your user only (no admin prompt) and adds a Start-menu shortcut. The WebView2 runtime is installed if it's missing.
  </Tab>

  <Tab title="macOS">
    1. Download `Smash-and-Clash-2.1.0-macOS-Universal.dmg`, open it, and drag **Smash\&Clash** into **Applications**.
    2. The app isn't notarized by Apple yet. The first time, right-click (or Control-click) the app, choose **Open**, then confirm **Open**. After that it opens normally.
    3. If macOS says Smash\&Clash can't be opened, go to **System Settings → Privacy & Security** and choose **Open Anyway**.
  </Tab>

  <Tab title="Linux">
    ```bash theme={null}
    # AppImage: any distribution
    chmod +x Smash-and-Clash-2.1.0-Linux-x86_64.AppImage
    ./Smash-and-Clash-2.1.0-Linux-x86_64.AppImage

    # Debian / Ubuntu
    sudo apt install ./Smash-and-Clash-2.1.0-Linux-amd64.deb

    # Fedora / RHEL / openSUSE
    sudo dnf install ./Smash-and-Clash-2.1.0-Linux-x86_64.rpm
    ```

    The app uses the system WebKitGTK (webkit2gtk 4.1); the `.deb` and `.rpm` install it for you.
  </Tab>

  <Tab title="Android">
    1. On your phone, download `Smash-and-Clash-2.1.0-Android.apk`.
    2. When asked, allow installs from that source (**Settings → Install unknown apps**).
    3. Open the downloaded file to install it, then launch **Smash\&Clash**.

    The Google Play listing is in testing; once it opens, the app updates from there.
  </Tab>

  <Tab title="iPhone and iPad">
    Open [smashandclash.in](https://www.smashandclash.in) in **Safari**, tap **Share**, then **Add to Home Screen**. It runs full screen with its own icon, and plays offline once its offline pack has downloaded.
  </Tab>
</Tabs>

## Check a download

Compare the file's SHA-256 with the line for it in `SHA256SUMS.txt`:

<CodeGroup>
  ```bash macOS / Linux theme={null}
  shasum -a 256 Smash-and-Clash-2.1.0-*
  ```

  ```powershell Windows theme={null}
  Get-FileHash .\Smash-and-Clash-2.1.0-Windows-Setup.exe -Algorithm SHA256
  ```
</CodeGroup>

## System requirements

* **Windows:** Windows 10 or 11, 64-bit.
* **macOS:** macOS 11 Big Sur or newer, Apple Silicon or Intel.
* **Linux:** x86\_64 with WebKitGTK 4.1 (Ubuntu 22.04+, Debian 12+, Fedora 38+ or equivalent).
* **Android:** Android 7.0 or newer.
* **iPhone and iPad:** iOS and iPadOS 16.4 or newer, in Safari.
* A GPU with WebGL, which nearly every device has.

<Note>
  For developers: an app's seat names its platform in games, e.g. `clients: { A: 'android' }`, next to `smashandclash.in`, `smashandclash-cli`, `tldraw` and your own app's name. See [one game, every client](/clients).
</Note>


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