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Players publish a public profile from the game: their name, rating, record and favourite champion. When they’re in a club, or play inside a Discord server or Whop community, they rank on that community’s leaderboard. All of it is public and read-only. Ratings are what each player’s game reports. Show them; don’t build rewards on them.

A player

A player’s id is their friend code, shown on their Friends screen and in their profile link (/player/<id>).
  • rating starts at 1000. provisional is true for a player’s first 30 rated games.
  • winRate is from 0 to 1, over their games against the computer (null before any).
  • recentForm is their last results, newest last.
  • clubs are the clubs they rank in, with their place in each.
A player who played as a guest and then signed in has a new id. Their old id answers with the account’s profile, and movedFrom holds the id you asked for. A player who has never published a profile is a 404.

A leaderboard

A board belongs to a community:
Standings run best first, by rating. limit is 1 to 100 (default 50). When there are more rows, next.offset is the offset for the next page. A board’s winRate covers all of a player’s counted games, online included. A player’s winRate covers only their games against the computer. Answers are cached for up to 30 seconds.